I am currently making a syringe in Blender. One problem I have is the material. It looks very unrealistic. Yes, I know that they are normally made out of plastic, but this one has to be glass. Here is my Node Setup:
Also, more importantly, I have the unwrapped a texture onto the glass. If I am moving only the faces with the texture around, it only allows me to put the texture until a several point/line. A video about my problem.
At the end, I want the whole texture look like this, except the main thing, where the fluid is in the glass. Currently it looks like this: