I’m fairly new to Blender, although I’ve managed to put together some simple animations.
I’ve made a simple ‘fruit machine’ with three wheels. Everything plays as expected in the 3D view, but when I render (whether to a sequence of .png images, or to a video) I’m getting a different result. The animation lasts for 600 frames. Everything starts off fine, but at frame 450 (for example) the rendered image is different (in the way that the second wheel is rotated) from what I see in the 3d view when I scrub the timeline.
In the 3d view, I have ‘render only’ set in the display menu.
Is there something obvious I should be checking? I can post the .blend, if someone would take a look.
(Cycles, in v2.77)