0
$\begingroup$

Is there a way to only bake your current set keyframes to a .fbx file instead of generating a bunch of keyframes for every point of the animation?

$\endgroup$
1
$\begingroup$

Quick and dirty workaround: Save a copy of your file, delete the unwanted keyframes, and export.

$\endgroup$
  • $\begingroup$ Is there a cleaner option? $\endgroup$ – Animatoring Sep 16 '16 at 0:48

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.