I've been animating a character and everything's been fine until I tried to move the "Belly" bone's location. At first, I wouldn't get any errors, and when keyframed, the belly wouldn't move. It would just stay in the last position I moved it in. Rotation's fine, and every other bone is fine, but this one's not.
Even in the properties, the rotation and scale values were yellow, showing a keyframe, but I couldn't keyframe the location values - they just stayed green.
I need to be able to animate at least the belly's rotation and location.
Here is my .blend file -