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Being really new to rendering things, I have little knowledge no how things work in Blender (texturing/rendering wise).

Watching Firechild's tutorial on how to create a golden ring.... he does have Diffuse BSDF and Image Texture nodes available.... which I do not... (there is only 'Image' node)

Downloaded some model from Blendswap and these nodes are there....

My question is what exactly affects the selection of nodes available to a particular scene? Does it has anything to do with the materials/settings used?

Thanks for your reply!

Cheers

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marked as duplicate by cegaton, Shady Puck, Ray Mairlot, zeffii, David Sep 15 '16 at 17:40

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  • $\begingroup$ If you're using Cycles, I can't see any reason that these nodes shouldn't be available. If you press Shift+A, what options are you given? $\endgroup$ – Danial Sep 14 '16 at 21:04
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    $\begingroup$ Maybe you are in the wrong node tree type: blender.stackexchange.com/questions/53336/…. Can you add a screenshot of your node editor and scene? $\endgroup$ – Carlo Sep 14 '16 at 21:31

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