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Im tying to import an animation from Maya LT to blender in order to make a render I have severall problems trying to do so. If i export it in fbx Blender separates my mesh, its a coffe cup rocket and the wings get separated from the model enter image description here I tried with .mdd and the animation works perfectly fine but Blender does this to my mesh enter image description here

Help, please!

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  • $\begingroup$ As stated here: blender.stackexchange.com/questions/22955/… try fbx. And if you have problem with it, could you post it somewhere for further 'investigation'? $\endgroup$ – cgslav Sep 15 '16 at 10:05
  • $\begingroup$ it was a problem of Rigging in maya that exported the fbx like that , I realized this fix it and the problem was solved $\endgroup$ – Estefanía De La Vega García Sep 30 '16 at 0:02

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