I am quite new to blender and am trying to model a futuristic delta wing spacecraft/plane. I am having trouble creating a cockpit because I couldn't find how to curve edges. Please note I am not looking for how to bevel the edges but curve the side of an object.
I want to note that I started by making two curves then converting them to meshes. Then I joined the meshes. And last I connected the vertices. If there is a better way to do what I am doing please tell me.
Here are some reference images to help you understand what I am saying and the situation.
Unfortunately I don't have enough reputation to post more images. I hope you can understand what I am trying to ask. Thanks in advance.