Basically, I want to have a quick way of simulating snow. My plan was to use particles to simulate where snow would fall, but I can't figure out a workflow. The only tutorial/article that I could find was one for 3DSMax. How can I do the same in Blender? The 3DSMax tutorial is 100% what i was looking for, but I can't seem to figure out how to do it in Blender.
Link to tutorial.
Hope you guys can point me to any plugins or ways of achieving that tutorial's results.
Thanks for your help!