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When putting an object to follow a path on a beizer circle. The frames it takes for a full 360 motion around the circle is 100 frames (from 1 frame to 101).

I was wondering if I could extend the frames to 201 for a full rotation. And how to go about doing this task.

Please and Thanks!

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Yes, it's quite possible, and (luckily) easy, too!

Select the Bezier Circle. Go to the Properties panel > Object data tab > Path Animation dropdown and change the Frames: value to 200.

enter image description here

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  • $\begingroup$ Although timing wasn't mentioned in the OP, doesn't doubling the number of frames like that also make it take twice as long to complete the full 360 motion? $\endgroup$ – Howard Pautz Sep 10 '16 at 20:43
  • $\begingroup$ @HowardPautz Timing was the whole question. Read it again. Plus, they accepted it, so it must be right :) $\endgroup$ – Shady Puck Sep 10 '16 at 20:44
  • $\begingroup$ oh, DUH, I fully misread it the other way round %-/ LOL (-1 for my brain) $\endgroup$ – Howard Pautz Sep 10 '16 at 20:46
  • $\begingroup$ @HowardPautz Haha, it's cool. We all have those moments (at least I do!). $\endgroup$ – Shady Puck Sep 10 '16 at 20:47

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