I'm making some grass for my game and I can't figure out how to make the planes double sided(they look fine in blender) but in Unity they are only visible on one side :/
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$\begingroup$ I found a quick solution to fix this problem(I can't believe how quickly I figure it out) what you need to do is to go into the plane/model and select the shader, then go into "Particles/additive" and select "Alpha Blended" this will make your textured plane visible from both sides :) $\endgroup$– CraftyMaelyssSep 8, 2016 at 8:05
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1$\begingroup$ disable backface culling. $\endgroup$– X-27 is done with the networkOct 9, 2016 at 0:13
1 Answer
I found a quick solution to fix this problem(I can't believe how quickly I figure it out) what you need to do is to go into the plane/model and select the shader, then go into "Particles/additive" and select "Alpha Blended" this will make your textured plane visible from both sides :)