# Is there a way to flat plane object affecting by proportional edit? [duplicate]

As in question title, is there a way to flat plane object affecting by proportional edit without creating new plane object?

here my image :

I don't know how to flat this object except create new plane object or edit position of vertex to z=0 individually.

• Select all vertices of the mesh, press S, then 0 and your mesh'll be flat. – Paul Gonet Sep 6 '16 at 13:23
• Your question is rather unclear, however I think you want to scale along one axis? Try S and then X, Y, or Z. Note you may want a custom axis which would make it a little more difficult but possible. – VRM Sep 6 '16 at 13:40
• I edited my question maybe with picture can explain what I want, if i scale to 0 , my object become single vertex. – Aep Saepudin Sep 6 '16 at 13:56
• If you want to flatten mesh by one axis, choose it while scaling to 0 (S > axis > 0). See blender.stackexchange.com/questions/7729/… and blender.stackexchange.com/questions/33087/… – Mr Zak Sep 6 '16 at 14:09