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I am painting a texture for my model using Blender "Texture Paint" mode. Is it possible to change the margin size for how much the texture gets painted over the edge of the models UV?

Regards, Koreenium

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In the painting options it is called "bleed" and defined in pixels.

enter image description here

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  • $\begingroup$ Thank you. Weirdly enough I never even thought it might be the bleed. $\endgroup$ – Koreenium Sep 5 '16 at 14:56

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