I am new to blender, I have smoke rendering problem please help me. In viewport the smoke looking very nice and realistic:

enter image description here

But when I render it looks completely unrealistic and looks noisy:

view port and render

Please someone tell me how to fix this problem.

  • $\begingroup$ You use cycles render correct? $\endgroup$
    – xlxs
    Commented Sep 5, 2016 at 10:17
  • $\begingroup$ Well your render looks "correct" to me. If you want shadows that are less harsh (the only difference I can find between rendered and your top image) then please edit your question and make that distinction. $\endgroup$
    – David
    Commented Sep 5, 2016 at 10:42
  • $\begingroup$ the top image look very realastic but rendered image have some noisy dark points. $\endgroup$ Commented Sep 5, 2016 at 14:19
  • $\begingroup$ The "noise" in cycles is a common problem, read the answers to this question $\endgroup$
    – sambler
    Commented Sep 5, 2016 at 15:48

1 Answer 1


Increase the smoke resolution (divisions) and increse render samples,also set clamp indirect to something around 3. Check smoke high-res and experiment with divisions and strenght!


You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .