(User preferences->Rotate around selection on)

My camera in the view-port will not rotate or move, I can not rotate around my objects, and sometimes the grid will move too. I didn't save my blender file in this way before I closed my project, but it so happens to be in the state on opening. When I right click the grid moves in object mode, even in quad view I cant drag the objects view. Zoom in and out works. Middle mouse button does not work. I have tried:

  • It's like this for a new blend file too
  • view lock to object, lock camera view [x] & [ ]
  • shiftnum& altnum
  • shiftaltctrlc
  • shiftc
  • Space->clear lock view (doesn't appear)

  • $\begingroup$ Cant you provide us a .blend file (you can upload it here blend-exchange.giantcowfilms.com ). $\endgroup$
    – xlxs
    Sep 3, 2016 at 11:04
  • 1
    $\begingroup$ I can rotate around the viewport :/ and everything works normally :/ (Also note that you should add a camera to be able to render ) $\endgroup$
    – xlxs
    Sep 3, 2016 at 11:17
  • $\begingroup$ Im unable to, still its just static. I have no idea about adding a camera. Can you do remote control and fix it for me at my end. Im getting frustrated $\endgroup$
    – Pyratae
    Sep 3, 2016 at 11:19
  • 1
    $\begingroup$ I solved it, somehow in my user preferences rotate around selection was not ticked :/ Cheers though! I'll add a camera too! $\endgroup$
    – Pyratae
    Sep 3, 2016 at 11:29
  • 3
    $\begingroup$ Could you write an answer and accept it? Don't put the answer in your question. If you have an answer just write an answer and accept it because unaccepted/unanswered questions draw more attention to them. $\endgroup$
    – palkonimo
    Sep 3, 2016 at 12:08

1 Answer 1


User preferences rotate around selection needs to be ticked.


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