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I am starting to paint my character with few basic colours, but there are multiple vertices throughout my mesh, is there a way to assign groups to specific vertices of that mesh, for when selected I can easily apply a material. Thanks!

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Yes, its possible!

In Edit Mode, select the vertices. In the Object Data panel create a Vertex Group, name it what you want and hit Assign.

Vertex Group

Now, in the 3D view menu, Tab back into Paint Mode and toggle Face Selection Masking for Painting button. You will notice the masked areas are now grayed and can't be painted.

animation

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  • $\begingroup$ Hey, the "Assign" & "Remo" (+ other two buttons) are not appearing below the vertex groups as an option, any help? $\endgroup$
    – Pyratae
    Dec 11, 2016 at 19:42
  • $\begingroup$ Assign and Remove only show up in Edit Mode - Notice they appear when I hit TAB $\endgroup$
    – Timo
    Dec 15, 2016 at 22:05

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