I am starting to paint my character with few basic colours, but there are multiple vertices throughout my mesh, is there a way to assign groups to specific vertices of that mesh, for when selected I can easily apply a material. Thanks!
1 Answer
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Yes, its possible!
In Edit Mode, select the vertices. In the Object Data panel create a Vertex Group, name it what you want and hit Assign.
Now, in the 3D view menu, Tab back into Paint Mode and toggle Face Selection Masking for Painting . You will notice the masked areas are now grayed and can't be painted.
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$\begingroup$ Hey, the "Assign" & "Remo" (+ other two buttons) are not appearing below the vertex groups as an option, any help? $\endgroup$– PyrataeCommented Dec 11, 2016 at 19:42
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$\begingroup$ Assign and Remove only show up in Edit Mode - Notice they appear when I hit TAB $\endgroup$– MoshiCommented Dec 15, 2016 at 22:05