In this excellent answer I learned how to extract a series of individual frames from a movie clip node.
This solution suits me well - there is a python script, and a few nodes, and it runs automatically.
Is there a way I could extract the audio from a clip - either the whole thing, or possibly just between two frame number limits, using a similarly simple technique in Blender? For me simple is python and nodes - I am not an advanced user, and something I can automate and customize is the most useful in my case.
I've have tried to examine the attributes of the
vidNode but didn't find anything that looked like audio:
S = bpy.context.scene n = S.node_tree vidNode = n.nodes['Movie Clip']