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I've been attempting normal mapping with three models now, and finally a normal map has worked in general, but when I try to apply it, it only produces a slightly-more shaded low-poly mesh.

Low-Poly http://i.imgur.com/koqYqbe.png

High Poly http://i.imgur.com/fCvabS5.png

The nodes are there as well as the UV-normal map. I'm so confused and I haven't been able to find any other person with the same problem.

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