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I'm new into textures and I'm trying to bake high res normal map for low res model. And I always get same result, this distortion on the places where seams are. Any help?

enter image description here

enter image description here

I'm trying to use cage method, so my low res is bigger than high res, if I leave the same size result is the same. I feel like it is very stupid and tiny mistake, please help!

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  • $\begingroup$ check this $\endgroup$ – Bithur Sep 1 '16 at 21:54
  • $\begingroup$ Have you tried to increase the Bias value? $\endgroup$ – Paul Gonet Sep 1 '16 at 22:37
  • $\begingroup$ dint help unfortunately $\endgroup$ – Delinx Sep 2 '16 at 0:28
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    $\begingroup$ Do you mind uploading your file to blend-exchange.giantcowfilms.com ? $\endgroup$ – metaphor_set Sep 3 '16 at 18:23

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