I'm new into textures and I'm trying to bake high res normal map for low res model. And I always get same result, this distortion on the places where seams are. Any help?

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I'm trying to use cage method, so my low res is bigger than high res, if I leave the same size result is the same. I feel like it is very stupid and tiny mistake, please help!

  • $\begingroup$ check this $\endgroup$ – Bithur Sep 1 '16 at 21:54
  • $\begingroup$ Have you tried to increase the Bias value? $\endgroup$ – Paul Gonet Sep 1 '16 at 22:37
  • $\begingroup$ dint help unfortunately $\endgroup$ – Delinx Sep 2 '16 at 0:28
  • 1
    $\begingroup$ Do you mind uploading your file to blend-exchange.giantcowfilms.com ? $\endgroup$ – metaphor_set Sep 3 '16 at 18:23

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