Target : I intend to have long lady hair that go swirling in the wind. I am trying to achieve that through hair dynamics.
Problem: Hair are going through mesh(body and head). I am using blender 2.77a. I have read other existing solutions, but none of them helped.
Solution 1: I am able to achieve mesh collisions(using some other object)with hair particles. But when I am placing some proxy object under head, thats not helping. I have tried collisions to be as slow as possible.Here's the link to similar approach. Stop hair from falling through emitter mesh
Solution 2: I have also tried using force field but that didn't help either. As when wind comes into play, hair particle stop respecting body mesh. I am newbie to the blender world, and I would appreciate any help from blender community.