In relation to the frequent error at rendering (cuda out of memory), after rendering every layer I must restart computer (it is helping to free memory on the card - when I am rendering layers directly after oneself, an error is taking place). Unfortunately when I am rendering one layer, automatically I am losing second one. In what way I can connect them unnecessarily for rendering both suddenly?

I have GeForce GTX 970, blender 2.77 enter image description here

Render layers with transparency and combine them in Photoshop can be some solution, but it is really problematic with more frames (animation).



You must log in to answer this question.