Am totally lost as to why this is happening. I'm quite new to Blender, but have been trying to use nodes lately. I'm trying to make some game assets, and am baking my material to an image, but I am getting what appears to be seams showing on the image.
I have no clue how I would UV unwrap my model (low poly rocks / mountains), so I use the Smart UV Project option, so am not sure if that is the cause or not.
Thanks