I'm trying to make a posion, however, when I try and aim the camera,it still shows the wood, not sure what's causing it.
$\begingroup$
$\endgroup$
4
-
$\begingroup$ Hi gabe. 1: your glass wall have zero thickness. 2: this is predictable behaviors, because glass reflect wood texture and also there are glass refraction $\endgroup$ – Shubol3D Aug 27 '16 at 19:51
-
$\begingroup$ 1: other words: you made one solid glass object. You have no empty space in the bottle. $\endgroup$ – Shubol3D Aug 27 '16 at 19:52
-
$\begingroup$ @gabe add a solidify modifer $\endgroup$ – user1853 Aug 27 '16 at 20:25
-
$\begingroup$ Related liks worth reading: blender.stackexchange.com/questions/2823/… and blender.stackexchange.com/questions/35726/fluid-in-a-glass and blender.stackexchange.com/questions/24110/… $\endgroup$ – user1853 Aug 27 '16 at 20:30
Add a comment
|
$\begingroup$
$\endgroup$
The answer was from Subol, he said that it wasn't thick enough, to make it "thicker", add a solidify modifier.