When pressing Ctrl + Alt + RtMouseButton to see what the topology is then seeing it is not travling in the direction one wants. How to I figure out what to do to redirect it to the path I want it to take?
take this image for example. Say I want it to have topology so that it follows under the breast then upwords so it has a bra strap effect.
what are the rules of thumb to know where to cut it and re-attach the squares to get the desired effect?
I have it torn down a bit now, trying to figure this out.
I'm not totally sure how important how the topology is set up on a modle, because I have seen more then one pattern for the same area. This leads to confustion. I have not gotten past this phase yet into the adding color, texture, then boning of a modle to know how the boning effects whatever way it was topolog-ized prior to adding a bone structor to the modle.
I just do not want to run into a problem when adding bones then finding the movment is not life like. Having the modle bend in odd ways.