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I've looked for an answer, and have seen that there should be an option on the import dialog. This is not the case for me. Blender 2.77, SVG 1.1 from Illustrator. Thank you.

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  • $\begingroup$ Welcome to BSE. Please add some detail to your question, like where have you seen this option, a screenshot of the current result, etc. Thanks! $\endgroup$ – aliasguru Aug 24 '16 at 19:30
  • $\begingroup$ maybe related: blender.stackexchange.com/questions/46639/… $\endgroup$ – cegaton Aug 24 '16 at 20:09
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The SVG importer has no options.

SVGs are imported as curves.

2D curves can be filled or not. The fill settings are here:

enter image description here

If fill it's set to none, your curve will only be an outline.

enter image description here

Note that the outline will need some extrusion or bevel to be visible/renderable.

enter image description here

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If you just want an object outline, you can go in with edit mode and remove interior edges and faces. Of course, this is less useful if the object is very complex.

Another option might be to select an outside edge in edit mode, then use Select > Edge Loops or Select > Edge Rings to get the outline(s) you want. Once you have those, you can separate the selection into a new object with Mesh > Vertices > Separate.

Edit: This is all assuming you convert the object to mesh first. :)

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    $\begingroup$ Best answer I've seen after a number of searches. Thank you so much. $\endgroup$ – MarxMyth Aug 24 '16 at 21:13
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    $\begingroup$ @MarxMyth If you find a good answer you should consider upvoting the question. $\endgroup$ – Ray Mairlot Sep 16 '16 at 15:59

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