When i try to bake my model it come up with the error message "no object or images found to bake to"
You have to create an image first. To do so click new in the UV Image Editor. Create your image and with it selected click bake. This only works in Blender Render like that. If you want to bake in Cycles you'll have to create an Image Texture Node in your material, don't connect it to anything, select your image and bake with the node selected.
The camera (render) button in the Outliner next to eye (visibility) button also has to be on for both of the meshes. If it's unchecked for the object baked to (if baked is done from selection to active) there will be error as in the original post.
Go to: Object mode, Tools, and change shading to flat
Sorry I was wrong. First make sure that you have an image and it should be open in the UV editor then You just have to select "Selected To Active" then press bake.
Also, another thing can happen. Make sure "Bake to Vertex Color" just above "Clear" is checked off in the Baking panel.
This just happened to me. I must have selected it accidentally.