So I have made 4 box objects and after moving them to make a perfectly spaced grid I then combined them to make one object.

They all share the same edges (I think) or at least they are in the same places. O_o

How would I combine all of these boxes so that they maintain their individual faces but are connected at the edges?

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    $\begingroup$ In Edit Mode select all ('A'), press 'W > Remove Doubles'. $\endgroup$ – cgslav Aug 18 '16 at 18:20
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    $\begingroup$ make that an answer so I can mark is as correct $\endgroup$ – puppy333 Aug 18 '16 at 18:21

In Edit Mode select all A, press W > Remove Doubles.

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  • $\begingroup$ ty so much :) I love simple answers $\endgroup$ – puppy333 Aug 18 '16 at 18:23
  • $\begingroup$ Good question = simple answer ;) $\endgroup$ – cgslav Aug 18 '16 at 18:23
  • $\begingroup$ @puppy333 do note that you will still have internal faces. that is something you may not want (depending on what you are doing with the model). $\endgroup$ – David Aug 18 '16 at 21:47
  • $\begingroup$ internal faces are better then free floating parts and pieces :P $\endgroup$ – puppy333 Aug 19 '16 at 4:33

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