I'm trying to proportionally edit some vertices using the connected mode in the UV/Image editor. According to the Blender manual on proportional editting, I should be able to edit vertices that are both close (in spatial coordinates) while simultaneously ignoring those that are far away topographically.
This is not what happens though. It seems as though it edits the vertices with normal proportional edit, ignoring the fact that some of the vertices are far away topographically.
Is this the expected behavior for this tool or am I just doing it wrong?