I know I can make a linked duplicate with Alt-D But can I unlink the material while keeping the mesh data linked?

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So that if I go into edit mode and edit one of these tiles, they all get updated, but I can still change the color of each tile individually?


1 Answer 1


You can assign the materials on the object level instead of the data level. That way you can have linked mesh data and independent materials per object. materials


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