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I have this enter image description here

and I'd like to stretch the contents to fill the UV map. How could I do that? Is there a way of editing a whole UV map containing multiple objects?

Thanks for the responses

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  • $\begingroup$ You can use UV warp modifier... but you'll need to set it up for all your objects... So, I am not sure it is simpler ? Move the "to" object to move. Scale it down to scale up the UVs. $\endgroup$ – lemon Aug 16 '16 at 17:27
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A possible solution would be using the addon MultiEdit. You can edit multiple objects at once without joining them.

Download: https://www.dropbox.com/s/9h7bqe7aza4b16p/MultiEdit_05.zip?dl=0

Blenderartist Thread: https://blenderartists.org/forum/showthread.php?339369-MultiEdit-version-5-Multiple-Objects-Editing

To install it you have to go to File -> User Preferences -> Install from File, then select the .zip and click Install from File. Then tick the checkbox to activate the addon. If you don't want to repeat this every time you start up Blender you can click Save User Settings.

getting into the user preferences the other steps

After installing it you can select all the objects you want to edit and click MultiEdit enter in the tool shelf (T). Then you can scale up your UV map. When you're finished you can click on MultiEdit exit to go out of edit mode. But be careful not to go back to object mode by pressing Tab or using the drop down menu at the bottom of the 3D View. This will join your objects. scaling up the UV map of all objects

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  • $\begingroup$ Multiedit seems to break my modifiers :/ (mirror and array) - stuff appears elsewhere $\endgroup$ – marinkognito Aug 17 '16 at 8:21
  • $\begingroup$ I managed to use it but only when applied (I had to do it anyway) so thank you :) It seems to reset modifiers though $\endgroup$ – marinkognito Aug 17 '16 at 9:23

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