For research purpose, I need to implement the interaction between fluid and object. And I found that Blender is able to do this interaction (as shown in the picture).
My questions are:
- What algorithm does Blender use to implement this interaction?
- Can I add some additional force terms into the equations of this interaction in Blender, so I can change the behaviour of the fluid? (Not just change the parameters in the panels, but add some new force terms)