I'm trying to follow this tutorial to make a realistic smoke simulation in Cycles: https://www.youtube.com/watch?v=oSiV5gg_lCs

I followed his node setup to a T, yet when I plug in the flame attribute into the emission node, my uv sphere doesn't light up like in the tutorial.

Am I missing a setting somewhere?


1 Answer 1


Figured it out!

The problem was that I was changing the Smoke Domain object to Flow Type: Fire + Smoke instead of the emitter object, the UV sphere.


Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.