Stack Exchange network consists of 177 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers.
Blender Stack Exchange is a question and answer site for people who use Blender to create 3D graphics, animations, or games. It only takes a minute to sign up.
Q&A for work
Connect and share knowledge within a single location that is structured and easy to search.
I'm trying to model a spaceship and I ran into this weird predicament. I'm using a mirror modifier as can be seen and I get this annoying crease:
If I enter edit mode, you can see that the verticies are connected:
And adding mean crease doesn't fix much:
What's a good way to fix it?
You have some non-manifold inside faces caused by the mirroring. Select and delete them with X or Del.