0
$\begingroup$

So the problem is that the sword has a texture that works for what I need in blender, but I can't find out how to get the texture.

enter image description here

All I have is a drawing of one side of the sword, but in blender it is applied to both sides. I need to convert how it is displayed in blender into a texture.

$\endgroup$
  • $\begingroup$ So you want to put a different texture on the other side of the sword? $\endgroup$ – Unnamed Sentient Being Aug 8 '16 at 2:16
  • $\begingroup$ Or do you want to mirror the same texture on both sides of the sword? $\endgroup$ – Anthony Forwood Aug 8 '16 at 2:44
  • $\begingroup$ The texture is on both sides of the sword already, but I'm trying to export a texture that actually fits the object. Like I need to be able to import that object into another program and have a working texture for it as a png/jpg. $\endgroup$ – Blender Noob Aug 8 '16 at 3:56
2
$\begingroup$

You need to bake the texture:

Create a second UV map without overlapping. Create new image texture (press New in the UV / Image Editor view) and add it to your material node setup. Connect the new UV map to this texture vector slot using the Input / UV Map node, or in older versions of blender the Input / Attribute node. Select the new texture, so it becomes the active texture. Now you can bake texture to the second map, and then save it from the UV / Image Editor view.

Material node setup for Cycles

| improve this answer | |
$\endgroup$
0
$\begingroup$
  1. Tab into Object Mode and keep your model selected.
  2. In the Properties Window, go to the Texture Panel and select the texture slot (in my picture there are three textures for diffuse, normal and specularity, with the diffuse texture selected)
  3. Scroll down to the image panel and look up the texture name in the "Source" field.

enter image description here

| improve this answer | |
$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.