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This is my very first time of using blender. I've tried several tutorials but can't find anything that tells me how to do the very basic thing i want to do.

I simply want to draw a floor plan for a room which is 13 feet by 11 feet and make it 3d so that ultimately i can play with where things go in that room.

Can anyone take me through the steps needed to do this?

I will be so grateful.

Thank you in advance

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  1. I'd start by adding a new plane object
  2. In the 3D View Properties Shelf You can manually set it's size to the required dimensions of 13 x 11.
  3. Make sure apply the object scale with Ctrl + A so further transformations don't get distorted
  4. Enter edit mode with Tab
  5. Extrude in Z direction with E the height of the room
  6. Select all faces and flip normals so they point inwards with Ctrl + N

If you have the Backface Culling option enabled in the 3D view you can then benefit from having the walls invisible when seen from outside, never obstructing your view while working

Plan

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    $\begingroup$ Missed the step of setting units to imperial or metric but other than that a lot of good tips. $\endgroup$ Aug 12 '16 at 9:09
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First delete the cube and add a plane. Then go to the Scene panel and set units to Imperial

enter image description here

Then go to the Properties panel and enter 13 feet for x and 11 feet for y value like below

enter image description here

Make sure apply the object scale with Ctrl + A so further transformations don't get distorted

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  • $\begingroup$ to make it 3D you need to specify the z dimension. If you need any help in your first steps in Blender I can advise gryllus.net/Blender/VideoTutorials/AllVideoTutorials.html $\endgroup$
    – Old Man
    Aug 5 '16 at 12:39
  • $\begingroup$ Don't forget to apply transforms on the object (ctrl + A) to avoid somes issues. $\endgroup$
    – Vinc3r
    Aug 5 '16 at 14:26

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