This is my very first time of using blender. I've tried several tutorials but can't find anything that tells me how to do the very basic thing i want to do.

I simply want to draw a floor plan for a room which is 13 feet by 11 feet and make it 3d so that ultimately i can play with where things go in that room.

Can anyone take me through the steps needed to do this?

I will be so grateful.

Thank you in advance

  1. I'd start by adding a new plane object
  2. In the 3D View Properties Shelf You can manually set it's size to the required dimensions of 13 x 11.
  3. Make sure apply the object scale with Ctrl + A so further transformations don't get distorted
  4. Enter edit mode with Tab
  5. Extrude in Z direction with E the height of the room
  6. Select all faces and flip normals so they point inwards with Ctrl + N

If you have the Backface Culling option enabled in the 3D view you can then benefit from having the walls invisible when seen from outside, never obstructing your view while working


  • 1
    $\begingroup$ Missed the step of setting units to imperial or metric but other than that a lot of good tips. $\endgroup$ Aug 12 '16 at 9:09

First delete the cube and add a plane. Then go to the Scene panel and set units to Imperial

enter image description here

Then go to the Properties panel and enter 13 feet for x and 11 feet for y value like below

enter image description here

Make sure apply the object scale with Ctrl + A so further transformations don't get distorted

  • $\begingroup$ to make it 3D you need to specify the z dimension. If you need any help in your first steps in Blender I can advise gryllus.net/Blender/VideoTutorials/AllVideoTutorials.html $\endgroup$
    – Old Man
    Aug 5 '16 at 12:39
  • $\begingroup$ Don't forget to apply transforms on the object (ctrl + A) to avoid somes issues. $\endgroup$
    – Vinc3r
    Aug 5 '16 at 14:26

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