I have a .blend file that is 135 MB, it contains 3 scenes (only two of them contain objects. the third is for a future composite of the other two scenes).
I have about 40 objects in the other two scenes - at least half of them are human-like rigged meshes. I also have 7 candles with large flames made of smoke domains.
I worry that my objects and/or materials are more complex than they need to be, making the file size larger than necessary and render times longer than necessary.
One frame takes 6:40 to render at 1080 w/ 200 samples in Cycles. Is this the file size and render time I should expect for a file like this, or should I strive for more economical models and materials?
One scene has about 117,000 verts, the other has about 290,000 verts. I would upload the file, but (obviously) it's too big.