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i HAVE NOT TRY ANYTHING YET. can i simulate Ultraviolet Radiation light in blender? Its urgent please

Thanks

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closed as unclear what you're asking by Shady Puck, someonewithpc, PGmath, David Aug 4 '16 at 14:33

Please clarify your specific problem or add additional details to highlight exactly what you need. As it's currently written, it’s hard to tell exactly what you're asking. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.

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No.

Blender is not a physical simulator. It provides some simulations, none of which are for light, and are only to create visually appealing/plausible effects, rather than for scientific accuracy.

Rendering engines such as cycles could be viewed as a simulation, however this is not a physically accurate simulation, in particular, it does not handle wavelength at all (it uses an RGB colour space which is a subset of visible light, so ultraviolet is definitely excluded).

Being designed for visual effects, blender doesn't really cater for things that aren't visible.

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