I got a Jacket without material-volume (zero thickness) in relaxed position(sleeve-opening at trouser-waistband).
I use Physic's Cloth-Modifier with preset Cotton. Self-collision is activated.
I think i understand what Structural(stiffness) and Bending(stiffness) means.
But i actually have a jiggling shirt without stiffness.
Now the questions:
- Does the material needs a volume?
- What is the relation to the values (does the object's size modifys the animation)?
- Structural and Bending are set to above 2000, why bake the animation an scrunched implusion? EDIT: add question 3 screenshot