So I set my emission number to zero and decided to add my eyelashes manually. In the "add" section, I have the radius way down and the count at one, but when ever I try to add a hair, it doesn't apply where I want it to. I did this with the eyebrows and it worked just fine. Not sure what's going on... Hopefully a quick fix.

Link to my .blend file: https://drive.google.com/file/d/0B6xONZ2msgKHT1p2cEw5akZ5Yms/edit?usp=sharing

This is what happens. My mouse is where I clicked

my mouse is where i clicked...


Try moving the particle system above the subsurf modifier in the Modifier stack by pressing the up arrow:

enter image description here

The resulting order should be something like

  1. The two particle systems

  2. The Subsurf modifier


enter image description here

  • $\begingroup$ I did this but I'm still getting seperation from the hair root and mesh after subdividing in the stack. Is there a way for the hair to emit and take the subdiv into consideration? $\endgroup$ – user13255 Jun 21 '15 at 23:07
  • $\begingroup$ @SiasJordaan To do that you'll want the particle system(s) to be below the subsurf modifier. You'll also need to enable Use modifier stack for each particle system $\endgroup$ – gandalf3 Jun 22 '15 at 1:14

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