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i've been experimenting with the BGE and i'm a beginner programmer. I was wondering if their was a way to apply a texture to an object that could be read from an XML file, for the purpose of making a billboard with a changable display? if anyone could give me some help as where to start i'd appreciate it.

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  • $\begingroup$ You might be able to parse it with python, but I'm not sure. $\endgroup$
    – gandalf3
    Jan 2, 2014 at 21:31

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Parsing XML is very simple in Python3. You can use the built-in xml module for that.

To bind the data to a texture is slightly more complicated, but it can be done too using Blender Game Engine's videotexture module.

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