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I am using Blender 2.66a a nVidia GT 520 and Ubuntu 13.10. I wanted to enable GPU rendering. But in the System Panel there is no 'CUDA' Option.
I know that this Card supports CUDA, because I have tested it on Windows 7 (dual- boot) too and it worked.
I installed the proprietary GPU driver using

sudo apt-get install nvidia-current

Any ideas why it doesnt work?
Thanks in the preface

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    $\begingroup$ Is there any particular reason you are using that version of Blender? $\endgroup$
    – gandalf3
    Jan 2, 2014 at 22:15
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    $\begingroup$ Yes, its the latest Version, thats available in the official repository! $\endgroup$ Jan 3, 2014 at 14:11
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    $\begingroup$ I have tried it using the latest Version (2.69) and it worked, but GPU rendering takes more time and CPU rendering. Do I need to adjust some settings ? $\endgroup$ Jan 3, 2014 at 14:22
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    $\begingroup$ It's really odd that GPU would take longer than CPU. If you're on a laptop, it's entirely possible that Blender is mistakenly using your onboard graphics, rather than your nVidia card. Also keep in mind that you have to select which card to use in the User Preferences, as well as choosing GPU rather than CPU in the Render panel. It'd be nice if these two settings would affect each other, or at least provide a warning, but they didn't the last time I made this mistake. $\endgroup$
    – Matt
    Jan 3, 2014 at 17:52
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    $\begingroup$ @Peter Parker That's really.... REALLY odd. It's easier for me to believe that you have a really strange scene, than to believe CPU is actually faster than GPU, IWC yes, I do believe there's a way to speed it up, I just don't know what it is. I'd love to take a look at the scene you're rendering and see if it fits one of the strange cases I've come across. $\endgroup$
    – Matt
    Jan 5, 2014 at 16:06

2 Answers 2

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I agree with @Matt, especially if you are on a laptop. Whether you are on a laptop or a desktop PC, I would check the following settings in Blender. Also, when using GPU rendering in Cycles, make sure to check the settings in the Properties tab -> Performance -> Tiles. By default the two numbers under the "Tiles" settings usually are 64 x 64 (pixels). If you are able to get your Nvidia GT 520 video card to work, try bumping up those numbers to 200 x 80 and see if that helps. The other thing i recommend checking is the "Sampling" menu in the Properties panel. If the final render has a high sample number (i.e. - 800 or above), that can also cause render time to be slow. enter image description here

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CUDA level support is different between GPUs, see this link. Higher CUDA compliance results in better speedup. As I remember, Blender needs at least CUDA 2.0 features, but higher level of CUDA compliance is better.

Earlier Blenders did not even allow using CUDA below 2.0.

It seems that your GPU is CUDA 2.1 compliant, check if your CUDA driver is the latest, too. My guess is that your driver shows a supported version < 2.0 to Blender 2.66a, and so Blender 2.66a did not show CUDA support.

Also, others' comment about optimizations are also very valid.

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