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How do I recover missing polygons ( every 5th poly is gone) but I have the .PNG UV Map that has all polys in the right places? How do I import the UV MAP?

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  • $\begingroup$ Can you post screenshots/upload a .blend file to Blend Exchange? As it stands, we do not have enough information to help you. $\endgroup$
    – Shady Puck
    Aug 1, 2016 at 15:00

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AFAIK it's not possible to reconstruct missing polygons with only the help of a UV map. The UV map contains not all necessary information about the vertices' location within the 3D coordinate system.

You might be able to close holes in a mesh with Blender's "fill holes" function, but that most possibly requires you to reconstruct the UV map as well.

enter image description here

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