I made a model, unwraped it and textured it, but then I noticed, that small part of which I thought it wouldn't be too exposed and therefore I didn't texture it too well (it was a nostril and I made it together with the inside of the beak, which I left just some darker red) and then I noticed, that it's clearly visible. I don't want to make it a second material or to make the whole texture again. It's just four quads, could I somehow separate them from the rest of the island and make it one small island of it's own?

  • $\begingroup$ Mark seams around those 4 quads ? $\endgroup$ – Mr Zak Jul 30 '16 at 20:08
  • 3
    $\begingroup$ you don't even need to mark the seems, if you select only those faces and unwrap, they will appear as an island of their own. $\endgroup$ – Yvain Jul 30 '16 at 20:38
  • $\begingroup$ Do as Yvain explains. Very simple. $\endgroup$ – Anthony Forwood Jul 30 '16 at 20:50
  • $\begingroup$ thanks, that works fine, but I realized, that I completly forgot about pins... $\endgroup$ – aky-her Jul 31 '16 at 6:18

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