I am trying to reproduce on my CNC a wireframe skull that was etched on acrylic and put into an LED base. It is made by a company called Bulbing; I found it on Youtube. I was hoping that some one might be able help me with this project.
Useful article about these lamps.

reference image

-from Google Images.

Edit: To clarify what the original asker is looking for, How do you take a 3d model and give it a wireframe appearance then output it as a 2d image (preferably vector)? The objects in the picture are flat pieces of clear acrylic with LEDs at the bottom. The light reflects off the engraved areas, and if a 2d view of a 3d wireframe is engraved it has the 3d effect shown in the image.

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    $\begingroup$ Please limit the scope of your question. What part of the process do you need help with? $\endgroup$ – user1853 Jul 29 '16 at 17:09
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    $\begingroup$ Surely a naive question, but, Is that to be 3D printed or rendered ? $\endgroup$ – lemon Jul 29 '16 at 17:44
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    $\begingroup$ This question is too broad, and looks like it is more of a 3D illustration type of work than a 3D modelling question. So what have you got so far? Where exactly in your workflow are you stuck? You could use either freestyle or Blender SVG Output Script to extract a 2D representation of your 3D model and export it as an SVG vector file that you can import into other software. $\endgroup$ – Duarte Farrajota Ramos Jul 31 '16 at 17:27
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    $\begingroup$ Is this question about doing stuff in Blender or getting Blender models out into CNC? I don't see a much of a Blender related question here... $\endgroup$ – metaphor_set Jul 31 '16 at 18:34
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    $\begingroup$ I think this should be closed as well... My honest interpretation of the OP is that {I stumbled on this cool thing, here is all "Their" info, help me steal it}. $\endgroup$ – Dontwalk Aug 7 '16 at 13:58

This is actually really quite straightforward by using Freestyle and the Freestyle SVG Exporter add-on.

Start by enabling the Freestyle SVG Exporter add-on.

enable SVG Exporter add-on

The add-on gives you an additional panel in the Render settings that allow you to configure the generation of SVG files. Whenever a frame is rendered, the add-on will also generate an SVG file containing the freestyle layer only.

svg exporter panel

Setup your mesh and mark the desired edges as 'Freestyle Edge'. Configure Freestyle to render just those edges and render the result.

Configure freestyle edges

Once rendered you should find an SVG file alongside the rendered image containing just the freestyle edges.

resultant SVG

  • $\begingroup$ I followed your answer but the option name in the Freestyle panel is "Edge Mark" - your panel is not wide enough and the words are cutting off. I was looking for a "Freestyle SVG" pane until I noticed the "Freestyle" rendered also needs to be active. $\endgroup$ – Luciano Aug 8 '19 at 11:41
  • $\begingroup$ @Luciano thanks for the comment - yes - for this answer I’d assumed a basic understanding of Freestyle. There are plenty of other questions and tutorials available that can explain freestyle and its setting better than I can here. The setup of freestyle depends on which lines of the model the user actually wants to highlight. $\endgroup$ – Rich Sedman Aug 8 '19 at 14:05

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