I am a beginner with both blender and unity. I have created animation in blender using an image sequence and a displacement modifier (attached image).
i want to export this animation to unity. currently i am exporting as fbx with only armature and mesh selected when exporting.
When importing this file (fbx) in unity, i can see the result however it is not animating. i want it to be in an animation loop when imported in unity...
Any help in this direction is much appreciated..