I'm currently modeling a Red Panda for animation I am doing and I am having trouble rendering the hair. My model looks like this-
The render looks like this-
These are my nodes:
And here are the particle settings-
What do I do? I've only been using blender for a few months so most things are new to me because I am only 14 years old. All answers are much appreciated. My intentions for this is to make a continuous flowing fur on the Red Panda in order to produce a seamless effect when animating and rendering the final product. I do not want a spotty fur coat with missing patches. After rendering, the object mode view of the panda is all messed up and the hair is sticking up in all different directions (see below) instead of the way I had it combed. When I press undo (Ctrl+Z) it goes back to the way I had it before.
Ctrl
+N
? $\endgroup$