I'm sorry if this is a stupid question; I am very new to the program.
All the basic movement controls (Orbiting, zooming, strafing) seem to be based around the centre of the viewport. I am trying to work with something fairly far away from this point, and it is very difficult to control. All movement is very sensitive (do you know what I mean?). Is there any way to change this point? Or is there any other way to circumvent this problem? Sorry again if the answer is something obvious.