I have just started using Python as a language.

I have built blender as python modules using the instructions at https://wiki.blender.org/index.php/User:Ideasman42/BlenderAsPyModule.

I have built it successfully on Mac OS X. The last operations I have performed successfully, as instructed by the webpage, are

cp ./bin/bpy.so /Library/Frameworks/Python.framework/Versions/3.5/lib/python3.5/site-packages/

cp -R ./bin/2.77 /Library/Frameworks/Python.framework/Versions/3.5/lib/python3.5/site-packages/

However, when I run the last test:

python -c "import bpy ; bpy.ops.render.render(write_still=True)"

I get:

File "", line 1, in ImportError: No module named 'boy'

Even in PyCharm IDE, PyCharm IDE does not recognise import bpy. I can see bpy.so and 2.77 on the site packages for python. I do not think the 2.77 contains the file in the correct structure.

How do you correctly copy the built files correctly to the Python site package folder?


Try running these two lines in your terminal and see how your test works afterwards. I had the exact same problem when I built the module.

sudo mkdir "/Library/Application Support/Blender"
sudo ln -s /Library/Frameworks/Python.framework/Versions/3.5/lib/python3.5/site-packages/2.77 "/Library/Application Support/Blender/2.77"

Python isn't recognizing the bpy module because Blender's unique import protocol searches for /Library/Application Support/Blender/2.77 before the Python site packages. You can work around this by creating a symbolic link that leads to /Library/Frameworks/Python.framework/Versions/3.5/lib/python3.5/site-packages/2.77. Your test should work once you do that.


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