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While I'm modeling, I would like to have a realistic viewport instead of the default aspect. How can I achieve this?

There are any options in Blender or should I download an addon?

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    $\begingroup$ What do you mean by realistic? Do you mean you wish to have a rendered viewport? And in which render mode are you, Blender Internal or Cycles? $\endgroup$ – Suskeyhose Jul 22 '16 at 13:10
  • $\begingroup$ Cycles. I dont mean a rendered viewport, I mean while I'm modeling $\endgroup$ – Jml19 Jul 22 '16 at 13:15
  • $\begingroup$ As this: gyazo.com/245cb6d4ed01acda72b3a559ad58c620 $\endgroup$ – Jml19 Jul 22 '16 at 13:15
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You could use "Matcap". Just open the Properties panel (N) and activate matcap. You then can select a preset. Some of them look pretty nice.

You could also use the add-on "Quick Preferences". It gives you some nice presets for your viewport lightning (the way you model is lit in the viewport). Hope it helps :)

Btw, there are ways to render objects far prettier then Blenders viewport does (like in Quixel suite for example), but that's not the case for Blender.

There's however a guy who created/creates a glsl viewport in Blender. His threat (pretty awesome stuff!):

http://www.blenderartists.org/forum/showthread.php?343278-GLSL-PBR-Shader-for-viewport

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