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I have multiple low-performance computers, and I was wondering: could blender cache the same animation on all of them?
Now notice, I want to cache, not render. I know there are lots of answers out there for rendering, but this is asking about caching.

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    $\begingroup$ are you only interested in caching animation data, or other data like smoke sim, particles, dynamic paint, physics etc? $\endgroup$
    – David
    Commented Jul 27, 2016 at 3:46
  • $\begingroup$ caching smoke, particles, etc. $\endgroup$
    – krypticbit
    Commented Jul 27, 2016 at 14:22

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