First off, please ignore my name, it is just for fun.
Second, I would like to ask a question (two questions technically about the same idea) regarding modeling and then I would like to get help with a specific setting that I use very often and has no shortcut key.
When we work in mesh modeling and we assign to the mesh different materials, would those material's setting for the type of preview render count toward the final view of the object (after we exit mesh)? What I mean is that influencing the outlook of the materials if I set e.g. flat or sphere? If this influence it, then what type of preview would be best to leave when we working in the mesh and give different materials to different parts that might be round/semi round, flat and so on? I know there are multiple questions in this, but I just want to understand it better because I see absolutely no change in whatever preview I choose in my final object. Perhaps my PC is not good enough to show it, I don't know.
2.) Key binding:
If someone knows how could I add a shortcut key for toggling Material View, that would be helpful. Something like Z toggles Wireframe View If there is some key that is not bound by default at my left hand zone, then that I would like to be added (doesn't matter if is with shift/alt/ctr the shortcut). I use all default settings, I have got used with that except the background colour that is a bit lighter then standard so that I can work better in wire frame.
Thank you for all the answers, sorry for my bad English.